Introducing Hunt Point System
The Hunt Point System adds new variable in to the game.
Hunt Points and new ability enchantment buff that increases 8 character basic abilities.
- Defense
 - Mana
 - HP
 - HP Recovery
 - Damage
 - Wizardry
 - Critical Damage
 - Excellent Damage
 
Hunt points are split into 2 categories:
- Active Hunt Points
- Active Hunt Points are already equally distrusted among the abilities from the very beginning.
 - Each player by default have 2,500 Active Hunt Points which are equally split among all the abilities.
 - With small 2,500 Hunt Points from begining it will granting a little bonus on each of the ability.
 - The server will gain attributes to the player which will display the enchantments.
 - Active Hunt Points and Inactive Hunt Points in real time by hover over the icon.
 
 - Inactive Hunt Points
- Inactive Hunt Points can be obtained from Hunt Battle, Hunt Points Stealing
 - Inactive Hunt Points can convert to Active Hunt Points just by farming in Hunt maps
 - Every 1 monster killed in any Hunt maps will transform 1 Inactive to 1 Active Hunt Points
 
 
Hunt Point Battle System
- To gain more Hunt Points, players can battle between each other using command /huntbattle
 - They are moved to your predefined location, and become invisible for 10 seconds or until begin battle.
 - The winner steals part of the buff and Hunt Points from the loser, stolen Hunt Points will be Inactive Hunt Points
 - Weekly the hunt points are reset, and the leaders receive an bonus Inactive points based on his week result.
 
Hunt Points map:
- Arena (any)
 - Icarus (IWC)
 - Land of Trials
 - Aida map (1 ~ 2)
 - Kanturu (any)
 - Raklion map
 - Karutan #1
 
Basic Hunt Points System Information:
- You can check your current Hunt Points status by CMD: /hunt
 - Player now can enhanced the character's stats by hunting monsters.
 - Gaining Hunt Points will gain your percentage of stats Damage, Wizardry, Critical Damage, Excellent Damage...etc
 - Default 2,500 Hunt Points is for free when creating Character with all attributes has 12.5%.
 - Each maps will gain randomly stats which total 8 attributes.
 - Hover mouse to icon to check what attribute will gain with ->> |UP|.
 - Weekly Hunt Points will be reset and 5% of total Points will be reset to Inactive.
 - When PK in Hunt Maps, you will be moved to Hunt Battle if you have 5,000+ Points
 - Minimum Hunt Points requirements for Hunt Battle is 5,000 Points, with CMD: /huntbattle.
 - Hunt Points can be obtained by two ways: PvP Hunting for PvP Stealing and PvM Hunting.
- PvP Stealing: Just need kill other player in Hunt Maps, you need atleast 5,000 Hunt Points.
 - PvM Hunting: Just need to farm in Hunt Maps you will get 1 Hunt Points each 5x mobs killed.
 - Inactive Hunt Points: You convert 1 Inactive to Active Hunt Points every 1x mobs killed in Hunt maps.
 - Active Hunt Points: You gain 1 Active Hunt Points every 5x mobs killed in Hunt maps.
 
 
Weekly Monsters Limit
- No VIP: 100,000 Monster per Week
 - VIP-01: 150,000 Monster per Week
 - VIP-02: 200,000 Monster per Week
 - VIP-03: 250,000 Monster per Week
 - VIP-04: 300,000 Monster per Week
 - VIP-05: 350,000 Monster per Week
 - VIP-06: 400,000 Monster per Week
 - VIP-07: 450,000 Monster per Week
 - VIP-08: 500,000 Monster per Week
 
			
